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1x4 On the Trail of a Killer

5/9/202463 minCritical Role Abridged

Season 1 Episodes

121 episodes
The Draw of Destiny
84 min

1. The Draw of Destiny

Disparate souls collide in the mountain spires of Jrusar when three different groups of adventurers meet during a battle against an unusual array of enemies...

Trial by Firelight
73 min

2. Trial by Firelight

The three groups of adventurers slowly begin to form a cohesive unit as a tentative alliance is forged with the vigilant and mysterious Lord Eshteross...

The Trail and the Toll
64 min

3. The Trail and the Toll

While investigating a series of thefts at the behest of their potential patron, the group stumbles onto something much more dangerous than they anticipated, with lasting consequences...

On the Trail of a Killer
63 min

4. On the Trail of a Killer

Determined to avenge a tragic loss, the group takes to the streets in search of answers, but their probing into Jrusar's secrets could have dangerous ramifications...

The Threat Between the Walls
64 min

5. The Threat Between the Walls

After stumbling into a literal den of thieves, the group picks up their quarry’s trail and seek the end of the thread they’ve pulled…

Growing Bonds and Teasing Threads
63 min

6. Growing Bonds and Teasing Threads

The group celebrates their success by getting to know each other better and looking into the background of Orym's contact in the city, but the past is following one of them closely...

Behind the Curtain
67 min

7. Behind the Curtain

After a performance goes slightly awry, the group begins investigating the strange disappearances that have all taken place in and around the Dreamscape Theater...

A Woodworker's Quandary
61 min

8. A Woodworker's Quandary

The group gets to know a very unusual new friend who requests their help in a missing person's case while Dorian receives some unwelcome tidings from a beloved family member...

Thicker Grows the Meal and Plot
71 min

9. Thicker Grows the Meal and Plot

The group continues their search for Chetney's missing friend, even as their discoveries yield stranger and stranger reports about the man they're looking for...

Ghosts, Dates, and Darker Fates
64 min

10. Ghosts, Dates, and Darker Fates

After a successful but interrupted burglary, the party splits in order to follow leads, go on a date, and investigate the machinations of the mysterious Nightmare King...

Chasing Nightmares
73 min

11. Chasing Nightmares

The group comes face to face with the terrifying entity known as the Nightmare King but the interaction leaves only questions to an increasingly perplexing puzzle...

Make It Fashion
70 min

12. Make It Fashion

The group readies themselves for the ball while beginning to piece together a cryptic puzzle of criss-crossing threads of fate...

A Dance of Deception
64 min

13. A Dance of Deception

With a heist somewhat planned the group attends the masquerade ball but have trouble keeping a low profile as various complications arise...

In Too Deep
73 min

14. In Too Deep

The ball takes several unexpected twists and turns when dancing shifts to fighting and fighting shifts to fleeing...

The Tunnels Below
70 min

15. The Tunnels Below

Bells Hells awaken to the repercussions of their antics at the ball, but the unwanted attention of certain parties could be the key to unraveling some of Jrusar’s mysteries…

The Shade Mother
74 min

16. The Shade Mother

With a new alliance made, Bells Hells discover an unsettling entity within the mines beneath the city whose terrors are more potent than any of them bargained for...

Heart-to-Heartmoor
63 min

17. Heart-to-Heartmoor

With a strange job to take and stranger mysteries to chase, Bells Hells prepares for their journey into the Oderan Wilds while opening up about their lives and their secrets...

A Hungry Jungle
63 min

18. A Hungry Jungle

While traveling to the Heartmoor Hamlet, Bells Hells find their night's rest interrupted by an enormous fey plant creature intent on devouring them whole...

Omens Above
66 min

19. Omens Above

Newly arrived in the Heartmoor Hamlet, Bells Hells seek answers to long-sought questions and prepare for the midnight museum heist...

Breaking and Entering...
64 min

20. Breaking and Entering...

With the heist underway, Bells Hells explore the traps and trinkets of the Twilight Mirror Museum, finding unexpected dangers as they venture deeper into the vault...

Fight at the Museum...
67 min

21. Fight at the Museum...

Bells Hells may have located their quarry, but the heist is far from over as they face down freshly formed formidable foes...

Promise and Potential
71 min

22. Promise and Potential

Now returned to Jrusar, Bells Hells meet with old and new allies to catch up on the city news and determine their next mission...

To The Skies
65 min

23. To The Skies

Bells Hells finish their business in Jrusar and take to the skies on The Silver Sun skyship, where wonders and dangers lurk among the clouds…

The Hellcatch Valley
72 min

24. The Hellcatch Valley

Bells Hells’ fantastical flight takes them to the lawless town of Bassuras, where danger, deception, and delight lurk behind every corner…

A Taste of Tal'Dorei
73 min

25. A Taste of Tal'Dorei

Bells Hells explore Bassuras and the Paragon's Call stronghold while getting to know their new friend Dusk, whose past strangely intersects with one of their own...

Hidden Truths
71 min

26. Hidden Truths

Bells Hells seek out allies and options in their evolving plan to infiltrate Paragon’s Call…

A Race for the Prize
64 min

27. A Race for the Prize

Bells Hells tend to their inner relationships before returning to the Seat of Disdain, but a surprising face in Paragon's Call rattles several members of the group...

The Deathwish Run
66 min

28. The Deathwish Run

Bells Hells enter the deadly crawler race known as Deathwish, where survival is the only rule and winning is the only option...

Dark Portents
63 min

29. Dark Portents

With a mother-daughter reunion interrupted by deception, Bells Hells must decide who they can trust and how to navigate the tides of dangerous new knowledge...

Reunion & Revelation
65 min

30. Reunion & Revelation

Bells Hells entangle themselves further in dangerous Fey business as they ride across the treacherous Hellcatch Valley to find answers to a growing mystery…

Breaking Point
70 min

31. Breaking Point

Bells Hells process their feelings as they work through moon mysteries, family conflict, and a shocking revelation about one of their own...

A Stage Set
71 min

32. A Stage Set

Bells Hells tinker with former friendships and robotic inner workings before returning to Paragon's Call, this time as newly minted members...

Blood and Dust
74 min

33. Blood and Dust

Surrounded by chaos, Bells Hells act quickly to secure their quarry, but their attempted escape leads to an unexpected confrontation with a deadly foe...

What Dreams May Come
78 min

34. What Dreams May Come

Bells Hells grapple with a devastating loss, refusing to accept fate's machinations as they attempt to stay a step ahead of Paragon's Call...

Pyrrhic Return
80 min

35. Pyrrhic Return

Bells Hells sail the stormy skies as they return to Jrusar and reconnect with allies in a race to keep hope alive...

A Desperate Call
71 min

36. A Desperate Call

Bells Hells magically arrive in the city of Whitestone and meet a few legendary heroes in their search to save Laudna, but discover that her soul is not so easily retrieved...

From the Boughs
68 min

37. From the Boughs

Bells Hells traverse a dark and corrupted Whitestone and face twisted traumatic shadows of the past in their effort to save Laudna's soul...

A Dark Balance
74 min

38. A Dark Balance

Bells Hells return to safety from the treacherous shadow realm with renewed hope to save their lost friend...

The Momentum of Murder
67 min

39. The Momentum of Murder

Bells Hells must contend with the bureaucracy of being murder suspects before they can begin their turbulent travels to southern Marquet...

Compulsions
70 min

40. Compulsions

Bells Hells reflect upon the latest and strangest moon developments as they near the Gloomed Jungles and prepare for a potential rendezvous with the Gorgynei lycans...

Call of the Wild
71 min

41. Call of the Wild

Bells Hells travel deep into the Gloomed Jungles with the Gorgynei to seek a godly trial that may help Chetney's plight...

The City of Flowing Light
66 min

42. The City of Flowing Light

Bells Hells depart from their new allies and head to Yios, where they are quickly dazzled by the lake-top metropolis' glamor and gambling...

Axiom Shaken
70 min

43. Axiom Shaken

Bells Hells seek out answers about the stolen texts from members of the Grim Verity, but the knowledge revealed could change everything they know about the gods of Exandria…

Bawdy Basement Belligerence
71 min

44. Bawdy Basement Belligerence

Trapped in the basement of a fugitive, Bells Hells turn to chaos in an effort to escape their hunters and learn more about who leads their adversaries...

Ominous Lectures
70 min

45. Ominous Lectures

Bells Hells return to the Aydinlan Seminary to speak with two professors about the mysteries affecting their friends, but an unexpected guest complicates everything...

Night at the Ligament Manor
70 min

46. Night at the Ligament Manor

Bells Hells travel to the Fey Realm, where they meet Fearne's curious Nana Morri and learn more about Fearne's unconventional upbringing...

The Fey Key
72 min

47. The Fey Key

Bells Hells carefully traverse the shadowy side of the Fey Realm and dodge numerous dangers in their attempt to destroy the first Malleus Key…

An Exit Most Fraught
69 min

48. An Exit Most Fraught

Bells Hells need to leave the Fey Realm behind, but the threats on their scent are extremely unkind...

The Aurora Grows
69 min

49. The Aurora Grows

Bells Hells travel the aurora-filled skies of the Hellcatch Valley, concocting plans and gathering allies as the days tick down to the apogee solstice...

Red Moon Rising
63 min

50. Red Moon Rising

With the apogee solstice imminent, Bells Hells begin their infiltration of the Tishtan ruins, where they encounter new faces in the fight against the Ruby Vanguard...

The Apogee Solstice
75 min

51. The Apogee Solstice

Bells Hells race against time and lifelong plotting as they attempt to stop the Ruby Vanguard from releasing the god-eater Predathos and potentially dooming the world...

Far From The Others
71 min

52. Far From The Others

With the magic of the apogee solstice having split the party across Exandria, half of Bells Hells must contend with the dangers and surprising connections of Northern Wildemount...

Ripples
65 min

53. Ripples

The Team Wildemount half of Bells Hells arrive in Uthodurn, where they get a wider sense of how magic is responding to the events of the apogee solstice...

Treacherous Toys
69 min

54. Treacherous Toys

Bells Hells' Team Wildemount tangles with the pasts of some of their own through enigmatic dreams and illuminating confrontations...

Hope Within History
70 min

55. Hope Within History

Bells Hells' Team Wildemount meets with the King and Queen of Uthodurn, where insight on Ludinus Da'leth reveals a new focus and destination for the group...

By Goat or By Boat
64 min

56. By Goat or By Boat

Bells Hells' Team Wildemount travel through the cursed Savalirwood as they attempt to locate the ruins of the corrupted city Molaesmyr...

The Sorrow of Molaesmyr
64 min

57. The Sorrow of Molaesmyr

Bells Hells’ Team Wildemount venture deeper into the haunted ruins of Molaesmyr and search for the tower that once belonged to the imperious mage Ludinus Da’leth…

Escape From The Past
62 min

58. Escape From The Past

Bells Hells' Team Wildemount are assailed by the corrupted creatures of Molaesmyr as they attempt to flee with the secrets they've obtained from the ruins...

Somewhere Out There
72 min

59. Somewhere Out There

Orym, Ashton, and Laudna find themselves in an unfamiliar land, meeting unfamiliar people, as they attempt to piece together why they were separated from their friends and where exactly they are in the world...

Faith or Famine
67 min

60. Faith or Famine

Team Issylra makes their way towards civilization, where a small town's troubles with an overbearing temple offers a new perspective on how helpful the gods can be...

Crisis of Faith
67 min

61. Crisis of Faith

Team Issylra battles agents of the Dawnfather as they attempt to release the temple's unwanted and autocratic rule over the town of Hearthdell...

A Long Walk of Reflection
63 min

62. A Long Walk of Reflection

Team Issylra trek towards the mountains of the Demithore Valley in search of a teleport spell while taking time to bond as friends and as a team...

A Haunted Past
63 min

63. A Haunted Past

Team Issylra must battle a strange shadow entity in order to find a way home, but plans stall when a shocking revelation rocks the group to its core...

Reunited
68 min

64. Reunited

Though split across the continents of Exandria and separated by the constraints of weird magic, both teams of Bells Hells converge in Jrusar to finally reconvene with their companions...

A Path of Vengeance
65 min

65. A Path of Vengeance

Bells Hells settle into their reunion, comparing notes between experiences and dealing with the consequences of past actions...

Aid of the Tempest
67 min

66. Aid of the Tempest

Bells Hells arrive in Orym's hometown of Zephrah and learn of a possible solution to Keyleth's lingering wounds, but acquiring the key ingredient is a dangerous endeavor...

Bloody Flowers
68 min

67. Bloody Flowers

Bells Hells search for a way to cure Keyleth and confront the demonic denizens that have made the cursed Grey Valley their homebase...

For The Tempest
69 min

68. For The Tempest

Bells Hells race to return to Zephrah with faith that their gains in the Grey Valley will save Keyleth and return hope to their fight...

Nice
74 min

69. Nice

Bells Hells take some time to enjoy Zephrah before resuming their search for answers and aid in their fight against Ludinus and the Ruby Vanguard...

Embattled in Bassuras
70 min

70. Embattled in Bassuras

Bells Hells return to Bassuras, seeking their friend Imahara Joe's assistance, but they quickly discover that Joe needs their aid first... and fast...

Mist and Whimsy
75 min

71. Mist and Whimsy

Bells Hells travel to the fog shrouded islands of the Shattered Teeth and meet several of the unusual denizens of the chaotic land...

Phantasmal Parley
75 min

72. Phantasmal Parley

Bells Hells engage with a cursed pirate ship filled with ghosts, seeking passage across the waters of the Shattered Teeth, but a parley is not easily granted...

Kindling the Spirits
79 min

73. Kindling the Spirits

Bells Hells continue their journey through the fog-shrouded ocean of the Shattered Teeth with the skeletal crew of the Crimson Abyss, where surprising requests lead to surprising results...

Roots Between Worlds
69 min

74. Roots Between Worlds

Bells Hells explore the island of Kalutha and prepare themselves to take counsel from the fated wisdom of the Great Tree of Atrophy...

An Ancient Flame
66 min

75. An Ancient Flame

Bells Hells delve into the claustrophobic caverns of Athos Peak, seeking the resting place of an ember of the great fire primordial Emperor Rau'shan...

A Gathering of Heroes
71 min

76. A Gathering of Heroes

Bells Hells return to Whitestone in search of allies and refuge, taking time to reflect on the weight of their choices and the path ahead...

The Promise and the Price
77 min

77. The Promise and the Price

Bells Hells' resident witches delve into the hidden horrors of Whitestone Castle and a choice is made regarding the shard of Rau'shan...

Fractures
83 min

78. Fractures

Bells Hells face interparty turmoil as they grapple with the consequences of choices made and broken trust at a crucial crossroads...

To Hurt Is to Heal
78 min

79. To Hurt Is to Heal

Bells Hells find respite in the Fey Realm while they seek ways to mend their broken trust and rebuild their friendships...

A Test of Trust
68 min

80. A Test of Trust

Bells Hells put their trust in each other to the test as they tackle Nana Morri's final task for them among tangled and lost ruins within the Fey Realm...

The Eve of the Red Moon
77 min

81. The Eve of the Red Moon

Bells Hells ponder fey bargains and prepare for their dangerous race through Ruby Vanguard territory...

Rush for the Bloody Bridge
76 min

82. Rush for the Bloody Bridge

With their Fey Realm tasks complete, Bells Hells turn their attention to the ruddy moon and the foes that block the bridge…

Ruidus
73 min

83. Ruidus

Bells Hells take their first steps on Ruidus and begin their investigation of the mysterious ruddy moon…

Red Rural Revelations
69 min

84. Red Rural Revelations

Bells Hells are introduced to a village on Ruidus and learn about the way of life on the moon…

Intense Interrogations
72 min

85. Intense Interrogations

Bells Hells question their captured enemies, but their search for information is interrupted by the pursuing hunt from another foe...

Doorways to Darker Depths
75 min

86. Doorways to Darker Depths

Bells Hells stumble upon a secret entrance to Exandria from Ruidus, but this lucky portal leads to a place just as dangerous as the one waiting for them in the sky...

Arrival at Kreviris
75 min

87. Arrival at Kreviris

Bells Hells reach the city of Kreviris, where they explore the surface details of the Ruidian capital…

Seeking Sedition
70 min

88. Seeking Sedition

While seeking contact with the Volition rebellion, Bells Hells find themselves cornered with no way out of their underground hideaway as enemies close in...

Divisive Portents
71 min

89. Divisive Portents

Bells Hells join the Volition rebellion, where they learn about the inner workings of Kreviris and its leaders known as the Weave Mind...

Mission Improbable
73 min

90. Mission Improbable

Bells Hells split the party in order to take on two different missions to prove themselves to the Volition, but as the stakes rise, so does the danger...

True Heroism
81 min

91. True Heroism

Chaos reigns as Bells Hells attempt to find each other and leave Kreviris, but an old enemy complicates their attempted escape...

Broken Roads
76 min

92. Broken Roads

Rattled and reeling, Bells Hells prepare to leave Ruidus and return to Exandria, where tensions are escalating and pressure is building…

Bittersweet Reunions
76 min

93. Bittersweet Reunions

The Crown Keepers endure a battle for their lives and the very heart of their team, with dire consequences for every move...

Where The Red Fearne Glows
68 min

94. Where The Red Fearne Glows

Bells Hells begin their hunt for Ludinus' whereabouts and how to slow his plot, but not before an old foe arrives to test one of their own to the brink…

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95. Gathering of Needs

Bells Hells take time to focus inwards on their grief and their healing, but inner demons threaten the harmony of their bond...

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96. Shadows New and Old

Bells Hells work to fortify their bonds and friendship in the face of darkness before engaging in a whirlwind of travel stops on the way to Aeor...

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97. Ancient Sins

Bells Hells encounter Aeorian terrors as they explore the ruined city and seek out the wrinkle in Ludinus' plans...

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98. The Nox Engine

Live at the Greek Theatre! Bells Hells battle the creeping terror of an unleashed demon, but their own darkest thoughts may prove to be the real enemy...

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99. Downfall (1)

In the midst of a lull in the Calamity, a group of powerful individuals embark on a divine mission to the flying city of Aeor...

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100. Downfall (2)

The Divine continue their infiltration of Aeor, looking deeper into the city's flaws and virtues as they seek out the center of its hubris...

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101. Downfall (3)

All of the Divine planning and improvising comes to a head in the final battle within Aeor's underbelly...

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102. Reconciliation

Bells Hells contemplate the revelations of the Occultus Thalamus while one of their own is brought low by darkness and desire...

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103. Cages

Bells Hells seek a way to cut Delilah's puppet strings once and for all...

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104. The Cradle's Convocation

Bells Hells meet with the Exandrian Accord in Vasselheim, where plans begin to form and connections begin to solidify...

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105. Collecting Legends

Bells Hells take center stage in the Platinum Sanctuary, where they must prove themselves as worthy potential heroes to the Exandrian Accord...

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106. Unseelie Interrupted

Bells Hells return to the Fey Realm in an attempt to tangle an upcoming meeting between Ludinus and the Unseelie Court...

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107. Under the Arch Heart's Eye

Bells Hells endure rocky combat and fey wiles within a temple of the Arch Heart, but come face to face with a surprising eavesdropper with plans of their own..

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108. Looming

Bells Hells learn just how resilient the Fey can be when it comes to matters of the mind and seek answers from Fearne's estranged, strange father...

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109. A Test of Fate

Bells Hells make haste to the Raven's Crest temple in Vasselheim by invitation from the Matron of Ravens, but the welcome they receive puts them all on the edge...

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110. In the Shadow of War

Bells Hells reel from their recent conversations with the divine and seek out calmer heads and resolute monoliths within the city of Vasselheim...

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111. The Nein Hells

Bells Hells meet their new allies on the road to Kreviris and learn just what makes this team so mighty...

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112. The Assembling of Legends

Bells Hells introduce the Mighty Nein to the moon before flashing backwards to the reunion of Exandria's most legendary heroes...

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113. Assault on the Malleus Key

With allies in tow and an army at their backs, Vox Machina begin their assault on the Malleus Fortress...

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114. Fight for the Bloody Bridge

Vox Machina assail the Malleus Key, intent on rescuing the trapped Vax’ildan as enemies attack from all sides...

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115. To the Arx Creonum

Bells Hells and the Mighty Nein wait in the shadows of the moon city before launching an explosive attack on the Weavemind’s stronghold…

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116. The Weave Mind

The Mighty Nein steal their way through the Arx Creonum to confront the psychic minds that control the Ruidian populace...

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117. Race to the Ruidian Core

Bells Hells delve into the fungal network of Ruidus, seeking Ludinus, Liliana, and the Hallowed Cage...

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118. The Hallowed Cage

Bells Hells face Ludinus Da'leth, attempting to stop his infiltration of Predathos' glass prison...

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119. Predathos Awakened

With one of their own absorbed and threats from all directions, Bells Hells bring the fight to Predathos itself...

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120. The Red End

Bells Hells face Predathos and its terrifying second form as they attempt to bring a god-eater to heel...

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121. A New Age Begins

Bells Hells return to Exandria with a proposal for the gods and their own visions for the future to come...